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marco:

Strategery ($2) is awesome — it has quickly become my most-played iPhone game.
It’s like a simple, fast version of Risk. Once you get good, you can breeze through a round in a few minutes. And there are a lot of different options (map size, army placement, land-grab mode) that significantly change how it plays and which strategies are effective, giving lots of replay value.
Quick tips and notes:
You can just tap the “Shake it for a new map” area instead of shaking the phone.
Medium-sized maps seem best. Large is too large and the end-game gets ridiculous.
I climbed up to Brutal difficulty pretty quickly, and it’s very satisfying — I don’t need it to be any easier or harder than that. I can manage almost a 1:1 win/loss ratio (currently 45:51).
Make sure you read the “Learn how to play” overview. There are a few significant mechanical differences from Risk, such as how the number of bonus armies is calculated (number of countries in largest contiguous group) and how the dice-roll winner is determined (sum vs. sum, not highest-vs.-highest).
My favorite configuration: Brutal, Medium, Blue goes first ON, Manual bonus army placement, Winner keeps all OFF, Land grab ON.
Go get it.

This game is awesome. Still mastering the lite version before I bump up to paid.

marco:

Strategery ($2) is awesome — it has quickly become my most-played iPhone game.

It’s like a simple, fast version of Risk. Once you get good, you can breeze through a round in a few minutes. And there are a lot of different options (map size, army placement, land-grab mode) that significantly change how it plays and which strategies are effective, giving lots of replay value.

Quick tips and notes:

  • You can just tap the “Shake it for a new map” area instead of shaking the phone.
  • Medium-sized maps seem best. Large is too large and the end-game gets ridiculous.
  • I climbed up to Brutal difficulty pretty quickly, and it’s very satisfying — I don’t need it to be any easier or harder than that. I can manage almost a 1:1 win/loss ratio (currently 45:51).
  • Make sure you read the “Learn how to play” overview. There are a few significant mechanical differences from Risk, such as how the number of bonus armies is calculated (number of countries in largest contiguous group) and how the dice-roll winner is determined (sum vs. sum, not highest-vs.-highest).
  • My favorite configuration: Brutal, Medium, Blue goes first ON, Manual bonus army placement, Winner keeps all OFF, Land grab ON.

Go get it.

This game is awesome. Still mastering the lite version before I bump up to paid.

via marco
Posted on Wednesday, April 1 2009.
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  11. peterwknox reblogged this from marco and added:
    review/endorsement...I’ll ever need.
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  15. alisdair reblogged this from marco and added:
    Dice Wars. Well-polished
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  19. davesparks reblogged this from marco and added:
    was thinking just this morning...my life. And look what washed up on teh tumblr. Thanks!
  20. teejayhanton reblogged this from mikerapin and added:
    YES! I love this game … this and “Slay”. I wish Slay had some more configuration options like Strategery has. The...
  21. alexbousquet reblogged this from marco and added:
    awesome. Still mastering...lite version before
  22. disrupt liked this
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  25. dstrelau reblogged this from marco and added:
    Super fun. Thanks, Marco!
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  27. xhotin reblogged this from marco and added:
    have enough reasons...get an iPhone—I...another one. Looks...
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  32. mikerapin reblogged this from marco and added:
    I’m taking your word...getting this game.
  33. blasko liked this
  34. marco posted this
alex's tumblr A 23-year old UConn student.

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